13 January 2006

2005-2006 Season: Week1

It begins again... the season kickoff revealed an interesting game, incorporating all the clues that were "leaked" but one had to stretch the imagination for sure. But then, that's part of the program.

After some reflection, the game is a mixture of (IMHO) soccer, basketball and hockey. The game designers freely admitted that they put more choices into the game than could be implemented over the six week cycle, and that was done on purpose.

T166 spent the first two days or so understanding the game and how it could be played, it was agreed that knowing the intricacies of the game were important to develop several play strategies. The dynamics of the game make it imperative that there are more than one strategy.

We struggled with what the machine could be built to accomplish, and I fear that we are still thinking that we can "do it all". Images of two seasons ago (Raise The Bar) where we made a concious decision to not climb stairs, have little ground clearance and build a hummer-like vehicle that was overweight all worked against us.

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